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Thesis Info
- LABS ID
- 00078
- Thesis Title
- Three-dimensional computer animation : Between tradition and artistic innovation
- Author
- Verónica CAMACHO CAMACHO
- E-mail
- veronica.camacho AT laposte.net
- 2nd Author
- 3rd Author
- Degree
- PhD
- Year
- 2004
- Number of Pages
- University
- UNIVERSITÉ PARIS 8 — VINCENNES SAINT-DENIS
- Thesis Supervisor
- Edmond COUCHOT
- Supervisor e-mail
- Other Supervisor(s)
- Language(s) of Thesis
- French
- Department / Discipline
- Aesthetics, Sciences and Technologies of Arts
- Copyright Ownership
- Verónica CAMACHO CAMACHO
- Languages Familiar to Author
- spanish, french and english
- URL where full thesis can be found
- coming soon
- Keywords
- Three-dimensional computer animation, numerical technologies, simulation, cinema
- Abstract: 200-500 words
- The three-dimensional computer animation is a complex and ambiguous technique resorting to innumerable models of digital simulation. From their technical vocation these images are able to simulate the near total of the traditional artistic techniques, while improving them, and much of artists used them in this direction. But these same techniques of simulation are also, at the same time, likely to propose to the artists new means able to change the conditions of artistic creation and to support the innovation. The assumption of this research rests on the idea that the digital simulation, particularly in the field of the three-dimensional computer animation, is at the same time able to enrich the already existing artistic practices and to reveal news of them. This mixed PhD thesis thus proposes to show the way in which these techniques imitate and innovate at the same time. The method employed rests on the observation and analyzes of a historical corpus of three-dimensional computer animated films.