record

Thesis Info

LABS ID
00102
Title
The role of Internet in the culture emergent from the present world (1945-2003). Interactive installations, Net.Art and hypertexts on line as studies of case
Author
Joan CampĂ s Montaner
2nd Author
3rd Author
Degree
Human and social sciences
Year
2005
Number of Pages
670
University
University of Barcelona
Thesis Supervisor
Gabriel Ferraté Pascual
Supervisor e-mail
gferrate AT uoc.edu
Other Supervisor(s)
Language(s) of Thesis
Catalan
Department / Discipline
contemporary history
Languages Familiar to Author
Catalan, Spanish, French
URL where full thesis can be found
www.tdx.cesca.es/TDX-0510105-120517/
Keywords
digital art, Net.art, hypertext, ciberculture, interactivity
Abstract: 200-400 words
The thesis is a research in history applied to the fields of artistic and literary production in the network. It attempts to explain how a new cultural field turns up, develops, is consolidated and is legitimated. It also deals with how the mode of informational production is making a cyber cultural superstructure emerge and how the art and the digital literature are integrated into it. We want to find out if the digital revolution and Internet are on the basis of the constitution of a new cultural field and, in affirmative case, we want to describe its components and structures. The work has been structured in five blocks: First: a historical description -of 1945 in 2003 that studies the process of convergence among art, literature and computer. Second: a theoretical presentation of the digital art and its conceptualization, making a special emphasis in the processes that characterize it, like the hypermedia, modelisation, generation, performance, the experimentation and the memorization. The new relationship established among author, work and receiver is also analyzed and a certain demystification of the concept of interactivity is proposed Third: a fieldwork about the Net.art and the virtual communities of artists, that it has allowed us to establish a possible proposal of taxonomy of the works and a going deeper in some thematic subjects such as the digital body, the identity in net and the conception of the planet Earth. Fourth: a construction of the hacker discourse and of its practices of artivism in the Net, among which they enumerate themselves from the simple activism computerized until the resistance to the war or the electronic civil disobedience, to leading the discourse to cyberterrorism and the politics of fear in the North American administration, since the era Clinton, and the great investments in security justified, but unnecessary, in the name of the national defense. Fifth: the confirmation of our hypothesis of game: there is a new cultural field, based on the digital technologies and Internet, which entails a new system of representation of the artist, a new system of production, distribution and reception of the images and the digital texts and the crisis of the traditional models of market, show and criticism.