record

Thesis Info

LABS ID
00132
Title
Playtime in the White Cube - game art: between interactive art and video games
Author
Andrew Hieronymi
2nd Author
3rd Author
Degree
Masters of Fine Arts (MFA)
Year
2005
Number of Pages
50
University
University of California at Los Angeles (UCLA)
Thesis Supervisor
Erkki Huhtamo
Supervisor e-mail
erhuhta AT ucla.edu
Other Supervisor(s)
Casey Reas, Victoria Vesna, Mark Hansen
Language(s) of Thesis
English
Department / Discipline
Design|Media Arts / New Media
Languages Familiar to Author
English, French, Hungarian
URL where full thesis can be found
ahieronymi.net/pdfs/ahieronymi_playtime.pdf
Keywords
game art, video games, interactive art
Abstract: 200-400 words
This thesis argues for the need to examine the user experience in video game play using the setting and methods of interactive art. It proposes to investigate the field of game art from a user perspective by situating it at the intersections of art, games and interactive media. It then gives a thorough depiction of the accompanying thesis project MOVE, an installation using computer vision and full body interaction allowing participants to experience a number of gestures and actions usually performed by avatars in video games.