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Thesis Info
- LABS ID
- 00276
- Thesis Title
- new media art
- Author
- Tomás Laurenzo
- E-mail
- laurenzo AT fing.edu.uy
- 2nd Author
- 3rd Author
- Degree
- Master of Science
- Year
- 2009
- Number of Pages
- 134
- University
- Universidad de la República
- Thesis Supervisor
- Eduardo Grampín
- Supervisor e-mail
- grampin AT fing.edu.uy
- Other Supervisor(s)
- Sergi Jordà
- Language(s) of Thesis
- English
- Department / Discipline
- new media art, computer science
- Copyright Ownership
- Tomás Laurenzo + Universidad de la República
- Languages Familiar to Author
- English, Spanish, Portuguese
- URL where full thesis can be found
- www.fing.edu.uy/~laurenzo/master/
- Keywords
- new media art, media appropriation, aesthetics, art theory, computer science, augmented reality, visual lutherie, digital lutherie
- Abstract: 200-500 words
- New media art constitutes a relevant field of artistic production that involves the use of new technologies in its production or presentation. This master thesis examines the relationship between art and technology and proposes that the defining characteristic of new media art is media appropriation: the reconfiguration of technology as a medium instead of as a tool. This work also examines the relationship between new media art and two important fields of computer engineering: human-computer interaction and computer programming, showing that they play a fundamental role in both media appropriation and in the construction of new media art's artistic language. The thesis concludes by presenting three art objects that exemplify the previous discussion and where created in the context of this work: Ribbons, a visual instrument, Puzzling an art installation and YARMI, a musical instrument.