record

Thesis Info

LABS ID
00276
Thesis Title
new media art
Author
Tomás Laurenzo
2nd Author
3rd Author
Degree
Master of Science
Year
2009
Number of Pages
134
University
Universidad de la República
Thesis Supervisor
Eduardo Grampín
Supervisor e-mail
grampin AT fing.edu.uy
Other Supervisor(s)
Sergi Jordà
Language(s) of Thesis
English
Department / Discipline
new media art, computer science
Languages Familiar to Author
English, Spanish, Portuguese
URL where full thesis can be found
www.fing.edu.uy/~laurenzo/master/
Keywords
new media art, media appropriation, aesthetics, art theory, computer science, augmented reality, visual lutherie, digital lutherie
Abstract: 200-500 words
New media art constitutes a relevant field of artistic production that involves the use of new technologies in its production or presentation. This master thesis examines the relationship between art and technology and proposes that the defining characteristic of new media art is media appropriation: the reconfiguration of technology as a medium instead of as a tool. This work also examines the relationship between new media art and two important fields of computer engineering: human-computer interaction and computer programming, showing that they play a fundamental role in both media appropriation and in the construction of new media art's artistic language. The thesis concludes by presenting three art objects that exemplify the previous discussion and where created in the context of this work: Ribbons, a visual instrument, Puzzling an art installation and YARMI, a musical instrument.