record

Thesis Info

LABS ID
00034
Title
Good Life Game Prototype. Designing Game Mechanics for Group Interaction.
Author
Markku Lappalainen
2nd Author
3rd Author
Degree
MA
Year
2004
Number of Pages
111
University
University of Art and Design UIAH Helsinki
Thesis Supervisor
Heidi Tikka
Supervisor e-mail
Other Supervisor(s)
Language(s) of Thesis
English
Department / Discipline
Media Lab/ Digital Design
Languages Familiar to Author
English, Finnish, Swedish
URL where full thesis can be found
http://mlab3.uiah.fi/www/projects_and_publications/final_thesis/lappalainen_markku | Last modified: 12.09.2004 http://mlab3.uiah.fi/www/projects_and_publications/final_thesis/lappalainen_markku | Last modified: 12.09.2004 http://mlab3.uiah.fi/www/pr
Keywords
games, group interaction
Abstract: 200-400 words
In his Master’s Thesis, Mr. Markku Lappalainen documents the design process of a board game and sets out to reflect on the design decisions made. He starts with a specific goal of designing a game where social interaction is at the heart of game play. Furthermore, he contextualises his task to game development challenges in a more general sense by arguing that exercises in board game design can help in understanding the traits of social interaction that have been lacking from digital online multiplayer games. The research and design problems are well set and relevant, and the approach to game design challenges via board game design lends the thesis originality.