record

Thesis Info

LABS ID
00159
Thesis Title
Gaming in Art
Author
Phillipa (Pippa) Stalker
2nd Author
3rd Author
Degree
MAFA
Year
2005
Number of Pages
102
University
University of the Witwatersrand, Johannesburg, South Africa
Thesis Supervisor
Prof Christo Doherty
Supervisor e-mail
Christo.doherty AT wits.ac.za
Other Supervisor(s)
Language(s) of Thesis
English
Department / Discipline
Digital Arts
Languages Familiar to Author
English
URL where full thesis can be found
www.selectparks.net
Keywords
art games, mods, videogames, new media,
Abstract: 200-500 words
This essay will explore the existing definitions of art games that are currently being used in the art game/art mod genre. It will identify the leading theorists within the field, and take into account their definitions whilst at the same time establishing a set of categories within which can be defined the dominant trends in the development of the field. It will also situate art games within an historical context, both within the commercial comuter game field as well as the digital art field and attempt to establish some sort of timeline within which we can see the development and emergence of art games in relation to these two disciplines. Two examples of art games, both from different categories will be examined and critiqued in the context of Artistic Computer Game Modification - a 3D game called