record

Thesis Info

LABS ID
00170
Title
Collaboration in Sonic Design: frameworks for designing interactive sound environments
Author
Jeremy Yuille
2nd Author
3rd Author
Degree
Masters of Design
Year
2006
Number of Pages
110
University
RMIT University
Thesis Supervisor
Lawrence Harvey
Supervisor e-mail
lawrence.harvey AT rmit.edu.au
Other Supervisor(s)
Pia Ednie-Brown
Language(s) of Thesis
English
Department / Discipline
Design
Languages Familiar to Author
English
URL where full thesis can be found
blog.overlobe.com/wp-content/uploads/2006/04/Collaboration%20in%20Sonic%20Design.pdf
Keywords
collaboration, sonic, design, sonic object, transcoding, spectromorphology, acousmatic, schaeffer, solfege, interactive, game, multiuser, electronic, music, ai, emergent, art
Abstract: 200-400 words
This exegesis investigates two interactive sound design projects, describing each one in terms of techniques, concepts, and processes that went into their realisation. It describes how collaborative processes helped me become better at working on solo projects, how technical skills helped me to apply conceptual knowledge, and how Pierre Schaeffer’s theories of the sonic object can be applied to the design of interactive sound environments. In the process I explain some unique aspects of interactive sound design, suggesting a suite of methodological, technical, and conceptual tools for the interactive sound designer. I then reflect on the ways I combined these tools, and propose a methodology of transcoding systems.