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Thesis Info

LABS ID
00130
Title
Albatross : a metaphor for vision & interplayed ideas
Author
ilias koen
2nd Author
3rd Author
Degree
MFA
Year
2005
Number of Pages
University
School of Visual Arts, New York
Thesis Supervisor
Yuichiro Nishizawa
Supervisor e-mail
y AT liminalspace.org
Other Supervisor(s)
Graham Weinbren
Language(s) of Thesis
English
Department / Discipline
Computer Art - Art
Languages Familiar to Author
Greek
URL where full thesis can be found
www.011301.com/albatross/
Keywords
Simulation, representation, mapping, modes of vision, computing machine, data-collections
Abstract: 200-400 words
The process of data collection and manipulation introduces qualities of vision that are innate to digital media. Procedural differences transform the essence of interplayed ideas. 'To observe' is the visual axis of previous models of vision and media based on optics and the reconstruction of our sensory apparatus to record reality. Processes such as drawing, photography and moving images evolved based on the exploration of human senses and physiology. The process 'to observe' implies the action of selection of a part the real. Thus, as Jean Baudrillard states, representation “ ... stems from the principle of equivalence of the sign and of the real”. However the axis of 'to collect' seems to be more accurate in the digital medium. In this case, perception is defined by information. The information is acquired by the machine through functions executed in time intervals that are beyond the scale of human perception. The rhythm of the machine obliges the machine to see everything, to obtain a panopticon vision.