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Thesis Info
- LABS ID
- 00076
- Thesis Title
- Transitive: Immersive Visualization of Real Time Network Transfers
- Author
- Brenda A. Lopez Silva
- E-mail
- brenda@evl.uic.edu; brendita@uchicago.edu
- 2nd Author
- Luc Renambot
- 3rd Author
- Shalini Venkataraman
- Degree
- Master of Fine Arts in Electronic Visualization
- Year
- 2004
- Number of Pages
- 15
- University
- University of Illinois at Chicago
- Thesis Supervisor
- Drew Browning
- Supervisor e-mail
- Other Supervisor(s)
- Daniel Sandin, Dana Plepys, Jason Leigh, Franz Fischnaller
- Language(s) of Thesis
- English
- Department / Discipline
- Art and Design
- Copyright Ownership
- Brenda A. Lopez Silva
- Languages Familiar to Author
- Spanish
- URL where full thesis can be found
- www.evl.uic.edu/brenda/transitive
- Keywords
- networking, visualization, real-time, 3D graphics, camera tracking
- Abstract: 200-500 words
- Information visualization is a discipline that merges art, computer science and network engineering research to visually make complex systems simple and understandable. The Transitive project was conceived and developed to visualize point-to-point file transfers like those commonly exchanged on the Internet, but over a high-bandwidth link. It looks forward to when multimedia files will flow effortlessly over the now choked commodity Internet. Transitive visualizes multiple file transfers running concurrently over a 10/100Mbps local area network (LAN). A LAN's larger bandwidth is capable of supporting multimedia files and other bandwidth-intensive applications. Transitive visualizes the total capacity available on a defined network by measuring the bandwidth generated by data transferred between the compute nodes. All of the nodes run as part of the demonstration. In effect, Transitive is a visualization system of bandwidth between distributed system components. Tablet PCs and a ceiling-mounted camera serve as interface devices to the server. As the data is relayed to the server, the graphics client renders the 3D imagery on a projection-based virtual reality display. Each transfer is identifiable by a specific color, sound and behavior which depend on the current amount of data and instantaneous bandwidth received.